

Release Notes for L-Fire CTF and L-Fire DM Version 2.0 Beta 126
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These release notes only cover the changes between L-Fire 2.0 beta 125
and L-Fire 2.0 beta 126.  Please refer to ReleaseNotes_v200b125.pdf
for changes in L-Fire 2.0 up to beta 125.


Bug Reports
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Please email bug reports to lfire-bugs@yyz.com or you can post bug
reports to the L-Fire message board:
http://yyz.com/cgi-bin/lfire/Ultimate.cgi


Support
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Please DO NOT email anyone on the L-Fire team regarding 2.0 beta
support questions as we're all swamped with mail and work, and
unfortunately we haven't been able to answer all the mail that comes
in. You'll have a much better chance of getting your question answered
in a timely manner if you post to the L-Fire message board:
http://yyz.com/cgi-bin/lfire/Ultimate.cgi


Thanks!



Bug fixes to both L-Fire CTF and L-Fire DM
------------------------------------------

-  In any mode where a player can be on a team, but they're not in
   the game yet, such as level start countdown, matchsetup, or
   eliminated in overtime or intermision, the players on a team
   could fire the blaster and grapple.

   Thanks to [XcP]MiniDisk, William Wong, and Sentry for reporting
   the bug.



The End
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