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				Map for Quake2

Name	                : Radius Temple
File	                : radius.bsp
Date			: 2018-11 
Author			: Fryziu DeMol
Email		        : fryziu@gmail.com
Page			: sites/google/com/view/quake2
Game type	        : Deathmatch

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* Play Information *

Game                    : Quake II
Single Player           : No
Cooperative 		: No  
Deathmatch		: 2-6 Players
CTF			: No  
Difficulty Settings     : No
New Textures            : Prepared for texture swap
Exit                    : No


* Deathmatch flags *        

weapons stay		:YES
allow powerups		:YES
falling damage		:YES
quad drop		:YES

* Construction *

Editor used             : QuArK 6.6 Beta 5
other compile tools	: qbsp310.exe / qvis3.exe / qrad3.exe

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Files

files extract to:

Quake2/baseq2/maps
Quake2/baseq2/sound/radius
Quake2/baseq2/textures/radius

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Thanks to

John Carmack and his team for Quake2 - one of the best platforms for tinkering with games and game engines
QuArK - simple and useful map editor
Gladiator Bot - bot used for testing


Fryziu
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