| Shape Builders Updated 13 Apr 2018 | Upper levels: - QuArK Information Base - 2. Map editing

2.4. Shape Builders | [ Prev - Up - Next ]

Shape-builders are a method for building complex objects, such as arches, stairways and more, on the basis of a boxy, 6-faced brush that gives the general dimensions of the object, plus additional specifics for details. The most useful shape-builders are probably the ones for patch based arches (for Q3-engine games) and brush-based arches (earlier games), so these are discussed first, and most extensively.

Sections

- 2.4.1. Introduction (05 Apr 2018)
- 2.4.2. Caps and Arches (Patches) (13 Apr 2018)
  - - Making an arch (05 Apr 2018)
  - - Caulking (13 Apr 2018)
  - - Specifics (13 Apr 2018)
  - - Troubleshooting (13 Apr 2018)
  - - Techniques (13 Apr 2018)
- 2.4.3. Caps and Arches (Brushes) (05 Apr 2018)
  - - Making an arch (05 Apr 2018)
  - - Texturing the arch (05 Apr 2018)
  - - Specifics (05 Apr 2018)
- 2.4.4. Rounded Corners and Bevels (05 Apr 2018)
  - - Making bevels (05 Apr 2018)
- 2.4.5. Columns (and Pipes) (05 Apr 2018)
  - - Making columns (05 Apr 2018)

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