| Map editing Updated 04 Oct 2019 | Upper levels: - QuArK Information Base

2. Map editing | [ Prev - Up - Next ]

Sections

- 2.1. Tutorial - Creating a map (05 Apr 2018)
  - 2.1.1. Starting the map-editor (05 Apr 2018)
  - 2.1.2. Using brushes (polyhedrons) (05 Apr 2018)
  - 2.1.3. Using entities (05 Apr 2018)
  - 2.1.4. Advanced stuff (05 Apr 2018)
- 2.2. Advanced Duplicators (05 Apr 2018)
  - 2.2.1. Standard Duplicators (05 Apr 2018)
  - 2.2.2. Path Duplicator (05 Apr 2018)
  - 2.2.3. Extruder (05 Apr 2018)
  - 2.2.4. Instance Duplicator (05 Apr 2018)
- 2.3. Curves (Patches) (05 Apr 2018)
  - - Patch Basics (05 Apr 2018)
  - - Quilts (05 Apr 2018)
  - - Texture Management (05 Apr 2018)
- 2.4. Shape Builders (13 Apr 2018)
  - 2.4.1. Introduction (05 Apr 2018)
  - 2.4.2. Caps and Arches (Patches) (13 Apr 2018)
  - 2.4.3. Caps and Arches (Brushes) (05 Apr 2018)
  - 2.4.4. Rounded Corners and Bevels (05 Apr 2018)
  - 2.4.5. Columns (and Pipes) (05 Apr 2018)
- 2.5. Plug-in descriptions (05 Apr 2018)
  - 2.5.1. Tag Side (05 Apr 2018)
  - 2.5.2. Mad Selector (05 Apr 2018)
  - 2.5.3. Half-Life info_decal Helper (05 Apr 2018)
  - 2.5.4. Arg Replacer (05 Apr 2018)
  - 2.5.5. Bot Waypoint Editor (05 Apr 2018)
  - 2.5.6. Move and Lock Vertex (05 Apr 2018)
  - 2.5.7. Miter Edge (05 Apr 2018)
- 2.6. FAQs for each supported game (04 Oct 2019)
  - 2.6.1. Generic (05 Apr 2018)
  - 2.6.2. Quake-1 (05 Apr 2018)
  - 2.6.3. Hexen-2 (05 Apr 2018)
  - 2.6.4. Quake-2 (04 Oct 2019)
  - 2.6.5. Heretic-2 (05 Apr 2018)
  - 2.6.6. Half-Life (05 Apr 2018)
  - 2.6.7. Sin (05 Apr 2018)
  - 2.6.8. Kingpin (05 Apr 2018)
  - 2.6.9. Soldier of Fortune (05 Apr 2018)
  - 2.6.10. Quake-3: Arena (05 Apr 2018)
  - 2.6.11. Star Trek: Voyager - Elite Force (05 Apr 2018)
  - 2.6.12. Star Trek: Elite Force II (05 Apr 2018)
  - 2.6.13. Return to Castle Wolfenstein (05 Apr 2018)
  - 2.6.14. Jedi Knight II (05 Apr 2018)
  - 2.6.15. Medal of Honor: Allied Assault (05 Apr 2018)
  - 2.6.16. Soldier of Fortune II (05 Apr 2018)
  - 2.6.17. Return to Castle Wolfenstein: The WildWest (05 Apr 2018)
  - 2.6.18. Heavy Metal: FAKK2 (03 Mar 2019)
  - 2.6.19. Crystal Space (05 Apr 2018)
- 2.7. Map compiling errors (05 Apr 2018)
  - 2.7.1. CSG - Computed Solid Geometry (05 Apr 2018)
  - 2.7.2. BSP - Binary Space Partition (05 Apr 2018)
  - 2.7.3. VIS - Visibility (05 Apr 2018)
  - 2.7.4. RAD - Lights/Radiosity (05 Apr 2018)
  - 2.7.5. AAS - Area Awareness System (05 Apr 2018)
  - 2.7.6. Python - Console (05 Apr 2018)
- 2.8. Supported Map Formats (05 Apr 2018)
  - - Floating Point Issues (05 Apr 2018)
  - - Formats (05 Apr 2018)
  - - Conversion from QuArK 6.2 (05 Apr 2018)

Copyright (c) 2021, GNU General Public License by The QuArK (Quake Army Knife) Community - http://quark.sourceforge.net/ | [ Prev - Top - Next ]