| Beziers Updated 05 Apr 2018 | Upper levels: - QuArK Information Base - 4. The Source Code - 4.4. Specific Topics

4.4.2. Beziers | [ Prev - Up - Next ]

For the math behind beziers, see 'Bezier.pas'. Here I just say a bit about where some relevant Python code is. The routines for Face-Bezier texture projections are in quarkpy\b2utils, texPlaneFromCph and texcpFromFace. The former is rather complicated; I think it might be possible to clean it up using the Axis Base idea, but anway the code as some comments.

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