------------------------------------------------ Release Notes for L-Fire II Version 2.0 Beta 152 ------------------------------------------------ Support ------- Please DO NOT email anyone on the L-Fire team regarding 2.0 beta questions as we're all swamped with mail and work, and unfortunately we can't answer all of the mail that comes in. You'll have a much better chance of getting your question answered in a timely manner if you post to the L-Fire message board: http://forum.yyz.com/cgi-bin/lfire/Ultimate.cgi Thanks! Changes from beta 151 --------------------- - The value for sv_gravity is normally set each time a level is loaded so rcon changes to sv_gravity don't "stick" across levels. You can now change sv_gravity in allmaps.cfg or .cfg and have that value take effect for the level. As in previous releases, sv_gravity will be set to the map specified value if you do not explicitly set sv_gravity in allmaps.cfg or .cfg. Bug fixes --------- - The match setting for random quad respawn was being ignored. Instead of the match setting, the public server setting was being used. Thanks to Latrell Sprewell for reporting the bug. End ---